HowTo Converting "old" mods to the new SteamPipe VPK files (1 Viewer)

Kitty Cat

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For everyone wondering how to convert old mods (the ones where you just dragged and dropped folders in your tf directory), i've made a simple tutorial.

Step one: find old mod that you want to use. i'm gonna use a Intel case skin for this.
PbqGBkM.jpg

As you can see,instead of the new .vpk file,we have our old tf folder ready to be dragged around.

Now just make sure your tf folder contains a valid path.
for the intel case mod,this would be
>tf
>materials
>models
>flag
>briefcase.vtf
>briefcaseblue.vtf

A valid path.

Now take that TF folder which you started with, and extract it somewhere.
qZRz0qh.jpg

Now you open your steam folder,and follow this path:
\Steam\SteamApps\common\Team Fortress 2\bin

In this bin map,near the bottom,is a file called "vpk"
DDTZVUg.png

now simply DRAG your tf folder in which your mod is onto your "VPK" program. this will cause the program to run and convert that whole tf map into one .vpk file.
make sure it says "open with/openen met/*insert your language here*"
qZBDNNm.jpg


Once this is done,wait for the program to finish and close. for small mods this usually takes less than a second.
Note: your .vpk file appears in the same directory as your original "tf" folder is.

Once you have your .vpk file, drag it into
\Steam\SteamApps\common\Team Fortress 2\tf\custom

Re-launch tf2 and admire your mod!



VISE VERSA; if you like a mod but don't like a part of it,you can also revert the mod with the same .vpk program. drag your .vpk mod to the vpk file in your "bin" folder, this will make the folder with its complete path available for editing. once you're done editing,convert back to .vpk and place back in custom folder



If anything isn't clear,let me know and i'll try to explain it further for you.
 
Alternative : Create a new folder, name it whatever you want (for example : "stuff"), and put all the material, models, sounds etc. folders in it.
 
i'm pretty sure a vpk file works better. i've had trouble adding mods the way you described,and they instantly worked when i converted them to a vpk file.
 
Kitty Cat' said:
i'm pretty sure a vpk file works better. i've had trouble adding mods the way you described,and they instantly worked when i converted them to a vpk file.
The method I said works perfectly fine for me, but whatever, everyone has his own way of doing stuff.
 

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